Arduino Data Types

 


Data types in C refers to an extensive system used for variables declaration or functions of different types.
The type of a variable determines how much space it occupies in the storage and how the bit pattern stored is interpreted.

  • boolean (8 bit) - simple logical true/false
  • byte (8 bit) - unsigned number from 0-255
  • char (8 bit) - signed number from -128 to 127. The compiler will attempt to interpret this data type as a character in some circumstances, which may yield unexpected results
  • unsigned char (8 bit) - same as 'byte'; if this is what you're after, you should use 'byte' instead, for reasons of clarity
  • word (16 bit) - unsigned number from 0-65535
  • unsigned int (16 bit)- the same as 'word'. Use 'word' instead for clarity and brevity
  • int (16 bit) - signed number from -32768 to 32767. This is most commonly what you see used for general purpose variables in Arduino example code provided with the IDE
  • unsigned long (32 bit) - unsigned number from 0-4,294,967,295. The most common usage of this is to store the result of the millis() function, which returns the number of milliseconds the current code has been running
  • long (32 bit) - signed number from -2,147,483,648 to 2,147,483,647
  • float (32 bit) - signed number from -3.4028235E38 to 3.4028235E38. Floating point on the Arduino is not native; the compiler has to jump through hoops to make it work. If you can avoid it, you should. We'll touch on this later.
Arduino Data Types. What is a byte? How are they stored in memory? void, boolean, char, unsigned char, byte, int, unsigned int, wor long, unsigned long, short, float, double, string - char array, String - object, array


Source: logMaker360


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